ABOUT
EXPERIENCES
WORKS
DOCUMENTATIONS
CONTACTS
JAROD BOUILLO
I CREATE
INVISIBLE WORLDS FOR VISIBLE EXPERIENCES

ABOUT
Hi, i am Jarod, 23 yo, and I'm a Game Design student and former UX/UI Designer.
Proficient in writing Game Design Documents, prototyping game idea fast in Visual Scripting & C++/C# (UE5 / Unity) and conducting playtesting sessions to iterate on player experience.
Dynamic, curious and reactive, I'm able to adapt to the constraints of teamwork, even under pressure and tight deadlines.
Creative and rigorous, I'm able to find innovative solutions quickly and see a project through from conception to completion.
Currently seeking for a junior game designer / Level designer / game PROGRAMMER role
THEY TRUSTED ME
IN 2025 I PARTICIPATED IN A CLOSED session FOR SPELLCASTERS, a 3v3 moba by quantic dream.my mission, with others players :

Quantic dream
pARTICIPED TO A CLOSED
PLAYTEST FOR SPELLCASTERS
For my final year at l’edna i was in an apprenticeship at konbini with for main mission :

KONBINI
motion designer / artistic director
IN 2025 I HAD THE CHANCE TO DO AN INTERNSHIP WITH FABIEN ALEXANDRINE AND WORKING ON VESPERAL, an unannounced project :

bread panda games
game designer / PROGRAMMER
time sensitive investigation, a 2 month game project, appeared at the pre-show of the ag french direct.
watch the trailer here
AG FRENCH DIRECT
PARTICIPANT

DOCUMENTATIONS
TIME SENSITIVE INVESTIGATION
GAME DESIGN DOCUMENT (fr)
TIC-TAC TAC-TIC
GAME CONCEPT DOCUMENT (fr)
MAQAM
GAME CONCEPT DOCUMENT (fr)
SILENT FRAME
GAME CONCEPT DOCUMENT (fr)
JIAHO
GAME CONCEPT DOCUMENT (fr)
bolke
game concept document (fr)
dokkan battle
analysis (FR)
overwatch 2
analysis (FR)
fog of war
UX/UI THESIS (FR)
jarod 2022
portfolio 2022 (en)
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